"You can click to images for more information."
Drag&Slide: Reflex-based casual game.
VRSEN: VR project for motor skill training in children. Developed with a pedagogical R&D team using Unity VR. (Coming soon)
Escape 4 SDGs: 2D escape room game about Sustainable Development Goals. Developed full gameplay, UI and mobile optimization.
VR Escape Room (WIP): Immersive sci-fi themed puzzle game using XR Toolkit. Designed interaction logic and game flow.
KitchenChaos: Clean architecture, UI, ScriptableObjects, input system. Built core gameplay systems with modular structure.
KitchenChaos Multiplayer: Used Unity Netcode, RPCs, Lobby & Relay. Designed multiplayer character selection and scene management flow.
Neko Samurai
TileVania